Game copy protections list




















Cataclysm , Homeworld. Centipede The Bugs are Back. Championship Bass. Championship Manager 3. Championship Surfer. Chaos Gate. Chessmaster Civilization: Call To Power. Civilization 2 The Test of Time. Civilization 3. Civilization 3 - Play The World. SecuROM New v Close Combat 5 Invasion Normandy. Codename: Eagle. Codename: Outbreak. Cold Blood. Colin McRae Rally. Colin McRae Rally 2. Comanche 4. Combat Command 2. Combat Flight Simulator. Combat Flight Simulator 2.

Combat Mission Beyond Overlord. Safedisc 1. Commandos Behind Enemy Lines. Commandos 2. Conflict Desert Storm. Conflict Zone.

Corum II: Dark Lord. Cossacks: European Wars. Cossacks: European Wars Russian Version. Cossacks: Art of War. Cossacks - Back To War. Crazy Taxi. Creatures 2. Creatures 3. Creatures Deluxe. Cricket Crimson Skies. Croc 2. Cue Club. Cueball 2, Jimmy White's. Cueball World, Jimmy White's. Cultures 2. Curse of Monkey Island. Cycling Manager. Dark Age 2. Dark Colony. Dark Planet Battle for Natrolis. Dark Project. Dark Project 2 German Version.

Dark Project 2 US Version. Dark Reign. Dark Reign 2. Dark Secrets of Africa. Dark Vengeance. Darkened Skye. Davids Backgammon. Deadly Dozen. Deathtrap Dungeon. Deep Fighter. Deep Sea Fishing 2. Deer Avenger 4 The Redneck Strikes. Deer Hunt Challenge.

Deer Hunter Deer Hunter 3. Deer Hunter 4. Deer Hunter 5. Defcon IV: Codename Eagle. Delta Force. Delta Force 2. Delta Force 3: Land Warrior. Delta Force: Task Force Dagger. Demise Rise of the Ku'Tan. Demolition Racer. Der Clou! Descent Freespace. Descent 3. Desperados Wanted Dead or Alive.

Destroyer Command. Deus Ex. Devil Inside. Diablo: Hellfire Expansion. Diablo 2. SafeDisc or Possibly Securom R2. Diablo 2: Lord of Destruction. Dick Johnson V8 Challenge. Die Gilde. Die Hard Nakatomi Plaza. Die Hard Trilogy 2. Digging Jim. Diggles The Myth of Fenris. Dig Dug Deeper. Dino Crisis. Dino Crisis 2. Dino Island. Dirt Track Racing. I still recall the icy chill that came from moving a trooper into perfect position to take out an alien only to find that there were no points left for the shot, leaving the alien in a perfect position to take out your trooper.

Indianopolis The Simulation had an interesting copy protection scheme: The game shipped with a photographic almanac of all the Indy winners up until the year the game was published. This method was interesting in that it used information available in the public domain, but perhaps hard to find in or whenever it came out. Also, the quality of the pictures displayed was so poor that even with the enclosed almanac it was sometimes difficult to identify the photograph. This really doesnt relate to PC games, but a game for the Nintendo had an excellent copy protection system.

The game was StarTropics, included in the box was a letter from your friend Dr. J in the game inviting you to the island. About half way through you are required to dip the letter into water revieling the number The original SimCity used to have a giant table of numbers, too lightly printed to be reproduced by your standard office copy machine. But you must also rewind to when StarTropics came out: How many people in the US where StarTropics was solely released had the capability to successfully copy and sell a pirated NES game much less play it?

More Lemmings! I think my favorite copy protection was in Return to Zork where Mrs. Peepers would ask you questions from the manual. From time to time at startup? You are correct about the Railroad Tycoon game, looking up the names of the trains. Leisure Suit Larry, to start it would ask you questions that most kids would have no clue about. Nixon, politics, music, etc.

That is why I am so good at Jeopardy now. Amazing how fast you can learn! Tricky to use and unreliable. We had BBSes. I was online with my baud modem back in getting cracks for Kings Quest 4 and Sim City. Good times. Incorrectly entering the amount of fuel could have fatal results, or cause you to rocketeer yourself to an unintended destination.

One that prevents illegal duplication or one that entices people to buy the product? In other words, focusing your efforts and funds on the people who will actually give you money, rather than those who never will. I know, because our game includes both the original code sheet -and the photocopy I made in case we lost the original. I think having something physical and unique that is tied to the product is a really underdeveloped solution. Some Apple ][ software used an interesting hardware protection scheme: to prevent any copied disk from running at all, it had one sector on the disk that was weakly written no reliable ones or zeros in the sector , so that it would provide different data each time it was read.

Any disk copier would read the sector, and write whatever it read to the target floppy. When the program ran, it would read the sector several times, and abort if it got the same data each time.

Same scheme used for Playstation 1 games. One of my favorite games from my teen years was Star Control 2. Before you could begin playing it required you to identify a star at certain coordinates. Reading the CD-Image at 1x speed takes a long time to complete but it is the safest speed to correctly read the image from any CD-Reader. Most modern CD-Readers can handle faster speeds. Just experiment!

In this case the original or backup CD is required to play the game. Game or Patch Questions? Visit FileForums. Magazines Banners. Non RAW Backups.

The creators of the SafeDisc protection have added a "blacklist" feature into their protection to detect if one of the above Protection Emulators is active in memory. CloneCD Backup Instructions.



0コメント

  • 1000 / 1000